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goo-engine
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e2eea6c38dc787677eb0cfeebbaee56fff65989f
goo-engine
/
source
/
gameengine
/
GamePlayer
/
ghost
T
History
Mitchell Stokes
e5a1b1b526
Fix for [
#32469
] "standalone blenderplayer no longer starts in lastest build" reported by narutocanada. It looks like the Hive commit (r50310) didn't take changes from r49998 into account, so it was still relying on Ghost events to push the engine along instead of calling app->EngineNextFrame().
2012-09-04 02:33:37 +00:00
..
CMakeLists.txt
…
GPG_Application.cpp
Fix for [
#32361
] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.
2012-08-18 23:46:37 +00:00
GPG_Application.h
Fix for [
#32361
] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.
2012-08-18 23:46:37 +00:00
GPG_Canvas.cpp
…
GPG_Canvas.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
GPG_ghost.cpp
Fix for [
#32469
] "standalone blenderplayer no longer starts in lastest build" reported by narutocanada. It looks like the Hive commit (r50310) didn't take changes from r49998 into account, so it was still relying on Ghost events to push the engine along instead of calling app->EngineNextFrame().
2012-09-04 02:33:37 +00:00
GPG_KeyboardDevice.cpp
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
GPG_KeyboardDevice.h
style cleanup
2012-03-02 16:05:54 +00:00
GPG_System.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
GPG_System.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
SConscript
…