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goo-engine/source/blender/render/intern/include
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Matt Ebb 0c0aa79cb9 * crash fix in volume render, less reliance on global R
2009-10-11 23:04:01 +00:00
..
envmap.h
…
gammaCorrectionTables.h
…
initrender.h
…
occlusion.h
2nd try to merge sim_physics with trunk rev 19825
2009-04-21 08:49:06 +00:00
pixelblending.h
…
pixelshading.h
…
pointdensity.h
…
raycounter.h
Raycounters fix
2009-09-28 10:25:12 +00:00
rayobject.h
Attempts at some compile fixes for jaguarandi's code:
2009-10-06 03:40:50 +00:00
render_types.h
svn merge -r 23528:23646 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2009-10-06 01:58:22 +00:00
rendercore.h
svn merge -r 22571:22800 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2009-09-15 15:15:43 +00:00
renderdatabase.h
…
renderpipeline.h
…
shadbuf.h
…
shading.h
* First commit merging 2.4-based sim_physics in to volume25 branch.
2009-08-13 05:21:25 +00:00
sss.h
…
strand.h
2nd try to merge sim_physics with trunk rev 19825
2009-04-21 08:49:06 +00:00
sunsky.h
…
texture.h
* a few more small cleanups
2009-08-20 08:18:54 +00:00
volume_precache.h
* crash fix in volume render, less reliance on global R
2009-10-11 23:04:01 +00:00
volumetric.h
Rework of volume shading
2009-09-29 22:01:32 +00:00
voxeldata.h
Voxel data & volume light cache
2009-06-20 06:41:50 +00:00
zbuf.h
…
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