Logo
Explore Help
Sign In
dillongoostudios/goo-engine
3
0
Fork 0
You've already forked goo-engine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e9859bb0e59cd54a5d682a0fc484e2366d5e54fe
goo-engine/source/blender/gpu/intern
T
History
Andrea Weikert cdc2cf4fd3 FIX: [#27536] GLSL object space normal maps have wrong shading
Added object and world space for normal map in GLSL view.
2013-09-20 11:55:43 +00:00
..
gpu_buffers.c
replace hashes with sets where possible.
2013-08-25 20:03:45 +00:00
gpu_codegen.c
ghash/bli-listbase edits, rename BLI_ghash_pop -> BLI_ghash_popkey (since it takes a key as an arg and isnt popping any element from the hash as you might expect).
2013-08-26 23:37:08 +00:00
gpu_codegen.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
gpu_draw.c
replace calls to BLI_linklist_append with BLI_linklist_prepend where order us unimportant, since append steps over the whole list each time.
2013-08-16 13:06:40 +00:00
gpu_extensions.c
BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards?
2013-09-11 23:24:45 +00:00
gpu_material.c
FIX: [#27536] GLSL object space normal maps have wrong shading
2013-09-20 11:55:43 +00:00
gpu_simple_shader.c
style cleanup
2013-05-11 01:06:01 +00:00
Powered by Gitea Version: 1.26.2 Page: 2879ms Template: 12ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API