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goo-engine
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ed6da1709f2923ba4fcfe79838c12a877c4d4e9e
goo-engine
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source
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gameengine
T
History
Erwin Coumans
f22ee3f86f
added some 'angularFactor' for character control (to avoid rotation)
2006-12-04 04:31:34 +00:00
..
BlenderRoutines
- GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting out the #define WAIT_FOR_VSYNC 1
2006-12-02 22:25:47 +00:00
Converter
- GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting out the #define WAIT_FOR_VSYNC 1
2006-12-02 22:25:47 +00:00
Expressions
Fix for getting gcc compile GE with Py 2.5
2006-12-03 20:27:59 +00:00
GameLogic
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
GamePlayer
Reserved some Bullet 2.x constraint data.
2006-11-30 00:19:27 +00:00
Ketsji
added some 'angularFactor' for character control (to avoid rotation)
2006-12-04 04:31:34 +00:00
Network
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
Physics
fixed some motionstate synchronization issues
2006-12-04 04:13:42 +00:00
PyDoc
…
Rasterizer
Patch by Vladimír Marek (neuron), part of bugfix
#5298
2006-11-25 16:35:56 +00:00
SceneGraph
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
CMakeLists.txt
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
Makefile
…
SConscript
== SCons ==
2006-02-04 14:15:10 +00:00