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dillongoostudios
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goo-engine
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edeef8bcd7af488bb11f03464d0bce7757eefcf8
goo-engine
/
source
/
blender
/
gpu
/
intern
T
History
Brecht Van Lommel
f6ae7af243
2.5: automatic draw method now uses overlap for Intel on all platforms.
2010-07-16 10:13:04 +00:00
..
gpu_buffers.c
Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
2010-07-14 10:46:12 +00:00
gpu_codegen.c
ghash alloc string from render branch
2010-05-07 07:54:25 +00:00
gpu_codegen.h
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_draw.c
Fix compile error after merge, gpu_buffers.h -> GPU_buffers.h.
2010-07-14 14:31:27 +00:00
gpu_extensions.c
2.5: automatic draw method now uses overlap for Intel on all platforms.
2010-07-16 10:13:04 +00:00
gpu_material.c
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_shader_material.glsl
material shader curve factor (same as compo node)
2009-11-09 16:00:12 +00:00
gpu_shader_material.glsl.c
material shader curve factor (same as compo node)
2009-11-09 16:00:12 +00:00
gpu_shader_vertex.glsl
…
gpu_shader_vertex.glsl.c
…
Makefile
…