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goo-engine
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f510057fefea61a15fbbbd6556bf00a6350bb519
goo-engine
/
source
/
gameengine
/
Rasterizer
/
RAS_OpenGLRasterizer
T
History
Brecht Van Lommel
2c31cc4503
Fix for bug
#17620
: the motion blur actuator did not work correct
...
with an always sensor, it kept resettting the motion blur each frame.
2008-09-15 00:57:11 +00:00
..
CMakeLists.txt
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_GLExtensionManager.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_GLExtensionManager.h
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_ListRasterizer.cpp
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_ListRasterizer.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_OpenGLRasterizer.cpp
Fix for bug
#17620
: the motion blur actuator did not work correct
2008-09-15 00:57:11 +00:00
RAS_OpenGLRasterizer.h
Various game engine fixes:
2008-09-14 00:32:18 +00:00
RAS_VAOpenGLRasterizer.cpp
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
RAS_VAOpenGLRasterizer.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00