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f5e6f59dba78dfbc0f7ea901fc0bedd7b4e087d3
goo-engine/source/gameengine/GamePlayer/ghost
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Erwin Coumans fe43c5e6f0 use 'fixedtime/enable all frames' from the blend file
2006-07-19 06:39:11 +00:00
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GPG_Application.cpp
use 'fixedtime/enable all frames' from the blend file
2006-07-19 06:39:11 +00:00
GPG_Application.h
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
GPG_Canvas.cpp
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GPG_Canvas.h
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GPG_ghost.cpp
made some gfx debug code win32 specific
2006-04-03 01:28:43 +00:00
GPG_KeyboardDevice.cpp
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GPG_KeyboardDevice.h
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GPG_System.cpp
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GPG_System.h
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Makefile
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SConscript
patch from Ralf Hölzemer (cheleb) for
2006-06-27 15:54:37 +00:00
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