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goo-engine/source/gameengine
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Campbell Barton 1dccd4c98a code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
..
BlenderRoutines
Also updating CMakeLists.txt.
2012-04-28 23:40:38 +00:00
Converter
code cleanup: naming - pose/armature/image
2012-05-05 16:03:57 +00:00
Expressions
revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too
2012-04-24 16:14:23 +00:00
GameLogic
code cleanup: header cleanup
2012-04-30 14:24:11 +00:00
GamePlayer
code cleanup: BKE_ naming, also make bpy.data.images.load() always load a new image. (not use existing one)
2012-05-05 14:52:04 +00:00
Ketsji
style cleanup: whitespace, braces
2012-05-01 20:08:23 +00:00
Network
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
Physics
fix for CcdPhysicsController::RelativeRotate reading 2 values past the input.
2012-04-24 01:52:59 +00:00
Rasterizer
style cleanup: whitespace, braces
2012-05-01 20:08:23 +00:00
SceneGraph
style cleanup
2012-04-21 13:37:26 +00:00
VideoTexture
Merging phase 1 of the BGE Harmony branch:
2012-05-01 02:50:17 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
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