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goo-engine
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fa3fe2ee102afeb3d1fdc613f2207bbbe38d92bb
goo-engine
/
source
/
gameengine
/
Rasterizer
/
RAS_OpenGLRasterizer
T
History
Mike Erwin
87fac9a816
use float (not double) for font matrix
...
Following up on recent double --> float commits in the game engine.
2015-12-14 22:28:12 -05:00
..
CMakeLists.txt
BGE code cleanup: Removing RAS_GLExtensionManager.
2015-12-07 19:25:12 -08:00
RAS_IStorage.h
BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti()
2015-12-07 19:05:04 -08:00
RAS_ListRasterizer.cpp
OpenGL/BGE: Remove RAS_StorageIM (glBegin/glEnd rendering of mesh data)
2015-12-07 19:05:09 -08:00
RAS_ListRasterizer.h
OpenGL/BGE: Remove RAS_StorageIM (glBegin/glEnd rendering of mesh data)
2015-12-07 19:05:09 -08:00
RAS_OpenGLLight.cpp
BGE Rasterizer clean up: double-promotion warnings
2015-12-13 03:20:27 +01:00
RAS_OpenGLLight.h
BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject
2014-03-27 22:32:06 -07:00
RAS_OpenGLRasterizer.cpp
use float (not double) for font matrix
2015-12-14 22:28:12 -05:00
RAS_OpenGLRasterizer.h
use float (not double) for font matrix
2015-12-14 22:28:12 -05:00
RAS_StorageVA.cpp
BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti()
2015-12-07 19:05:04 -08:00
RAS_StorageVA.h
BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti()
2015-12-07 19:05:04 -08:00
RAS_StorageVBO.cpp
BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti()
2015-12-07 19:05:04 -08:00
RAS_StorageVBO.h
BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti()
2015-12-07 19:05:04 -08:00
SConscript
SCons: Fix for really nasty bug with polluting configuration environment
2015-08-04 18:06:28 +02:00