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goo-engine
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fcdf2d694f29d9a5a2a4b0edb79db8904f8f2721
goo-engine
/
source
/
gameengine
/
Physics
/
common
T
History
Benoit Bolsee
3cf5b1d6fb
Radar/Near sensor performance problem fixed
2008-03-01 19:17:37 +00:00
..
CMakeLists.txt
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
Makefile
…
PHY_DynamicTypes.h
Radar/Near sensor performance problem fixed
2008-03-01 19:17:37 +00:00
PHY_IMotionState.cpp
…
PHY_IMotionState.h
…
PHY_IPhysicsController.cpp
…
PHY_IPhysicsController.h
Radar/Near sensor performance problem fixed
2008-03-01 19:17:37 +00:00
PHY_IPhysicsEnvironment.cpp
…
PHY_IPhysicsEnvironment.h
Radar/Near sensor performance problem fixed
2008-03-01 19:17:37 +00:00
PHY_IVehicle.cpp
added more game-engine physics vehicle infrastructure.
2006-01-30 20:49:41 +00:00
PHY_IVehicle.h
Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x
2006-11-21 00:53:40 +00:00
PHY_Pro.h
…
SConscript
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
2007-08-28 10:07:08 +00:00