be75f1ac2b
This PR implements render graph for VKTexture. During the implementation some tweaks to the render graph was done to support depth and stencil textures. The render graph will record the image aspect being used for each node. This will then be used to generate barriers for the correct aspect. Also fixes an issue that uploading of array textures didn't allocate a large enough staging buffer. Pull Request: https://projects.blender.org/blender/blender/pulls/120821