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goo-engine
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ff4e0187531b577a12484c82774fc4229dd2a76a
goo-engine
/
source
/
gameengine
/
GamePlayer
/
ghost
T
History
Mitchell Stokes
f7388c1f2e
BGE: Cleaning up the vsync code a little.
2013-08-26 08:14:52 +00:00
..
CMakeLists.txt
Add the Boost include to the right CMakeLists.txt...
2013-07-20 01:17:00 +00:00
GPG_Application.cpp
BGE: Cleaning up the vsync code a little.
2013-08-26 08:14:52 +00:00
GPG_Application.h
fix for own commit r54806 with argument order and multisampling.
2013-02-24 10:50:33 +00:00
GPG_Canvas.cpp
BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
2013-07-29 22:31:32 +00:00
GPG_Canvas.h
BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
2013-07-29 22:31:32 +00:00
GPG_ghost.cpp
blenderplayer builds again
2013-08-25 21:24:16 +00:00
GPG_KeyboardDevice.cpp
BGE: Fix for [
#35479
] "OSKEY (Command Key on Mac) not working" reported by Mike Pan (mpan3).
2013-06-20 03:22:55 +00:00
GPG_KeyboardDevice.h
…
GPG_System.cpp
…
GPG_System.h
BGE cleanup: GPC_System was an empty class, so I'm dropping it and having GPG_System inherit directly from KX_ISystem.
2013-07-09 01:18:48 +00:00
SConscript
More build fixes for r58428.
2013-07-20 01:15:36 +00:00