Armature drawing: prevent crash on unknown draw type
While developing a new armature draw type, I was switching between branches and opening the same test file. It would crash Blender because it assumed that the `else` clause could only mean `(arm->drawtype == ARM_OCTA)`. This is now explicitly tested for. The result is that an armature with unknown draw type is not drawn at all, but I prefer that over either resetting the draw type to something valid (thus altering the blend file) or downright crashing.
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@@ -2437,7 +2437,7 @@ static void draw_armature_pose(ArmatureDrawContext *ctx)
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draw_bone_box(ctx, nullptr, pchan, arm, boneflag, constflag, select_id);
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}
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}
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else {
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else if (arm->drawtype == ARM_OCTA) {
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draw_bone_update_disp_matrix_default(nullptr, pchan);
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if (!is_pose_select || pchan_culling_test_octohedral(view, ob, pchan)) {
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draw_bone_octahedral(ctx, nullptr, pchan, arm, boneflag, constflag, select_id);
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