Cycles: Completely disable transform SSE for now

Was causing issues on another frame.

On a tight schedule, disabling for now so artists are happy.

Still looking into root of the issue!
This commit is contained in:
Sergey Sharybin
2016-10-26 15:23:58 +02:00
parent 7c7d23691f
commit 35f152358b
+2 -1
View File
@@ -73,7 +73,8 @@ ccl_device_inline float3 transform_perspective(const Transform *t, const float3
ccl_device_inline float3 transform_point(const Transform *t, const float3 a)
{
#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE2__)
/* TODO(sergey): Disabled for now, causes crashes in certain cases. */
#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE2__) && 0
ssef x, y, z, w, aa;
aa = a.m128;