Cleanup: unhyphenate track-pad & thumb-stick
Both are typically written without hyphenation, add to local dictionary.
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@@ -325,7 +325,7 @@ class GHOST_SystemCocoa : public GHOST_System {
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/** Temporarily ignore momentum scroll events */
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bool m_ignoreMomentumScroll;
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/** Is the scroll wheel event generated by a multi-touch track-pad or mouse? */
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/** Is the scroll wheel event generated by a multi-touch trackpad or mouse? */
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bool m_multiTouchScroll;
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/** To prevent multiple warp, we store the time of the last warp event
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* and ignore mouse moved events generated before that. */
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@@ -549,7 +549,7 @@ GHOST_SystemCocoa::GHOST_SystemCocoa()
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sysctl(mib, 2, &boottime, &len, nullptr, 0);
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m_start_time = ((boottime.tv_sec * 1000) + (boottime.tv_usec / 1000));
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/* Detect multi-touch track-pad. */
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/* Detect multi-touch trackpad. */
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mib[0] = CTL_HW;
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mib[1] = HW_MODEL;
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sysctl(mib, 2, nullptr, &len, nullptr, 0);
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@@ -3874,7 +3874,7 @@ static void gesture_pinch_handle_begin(void *data,
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seat->pointer_gesture_pinch.rotation.factor = 5;
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if (win) {
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/* NOTE(@ideasman42): Blender's use of track-pad coordinates is inconsistent and needs work.
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/* NOTE(@ideasman42): Blender's use of trackpad coordinates is inconsistent and needs work.
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* This isn't specific to WAYLAND, in practice they tend to work well enough in most cases.
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* Some operators scale by the UI scale, some don't.
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* Even though the window scale is correct, it doesn't account for the UI scale preference
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@@ -539,7 +539,7 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
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fly->state = FLY_CONFIRM;
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break;
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}
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/* Speed adjusting with mouse-pan (track-pad). */
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/* Speed adjusting with mouse-pan (trackpad). */
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case FLY_MODAL_SPEED: {
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float fac = 0.02f * float(event->prev_xy[1] - event->xy[1]);
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@@ -703,7 +703,7 @@ bool ED_view3d_camera_lock_undo_test(const View3D *v3d, const RegionView3D *rv3d
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/**
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* Create a MEMFILE undo-step for locked camera movement when transforming the view.
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* Edit and texture paint mode don't use MEMFILE undo so undo push is skipped for them.
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* NDOF and track-pad navigation would create an undo step on every gesture and we may end up with
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* NDOF and trackpad navigation would create an undo step on every gesture and we may end up with
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* unnecessary undo steps so undo push for them is not supported for now.
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* Operators that use smooth view for navigation are supported via an optional parameter field,
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* see: #V3D_SmoothParams.undo_str.
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@@ -1010,8 +1010,8 @@ void ED_view3d_quadview_update(ScrArea *area, ARegion *region, bool do_clip)
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/* -------------------------------------------------------------------- */
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/** \name View Auto-Depth Last State Access
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*
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* Calling consecutive track-pad gestures reuses the previous offset to prevent
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* each track-pad event using a different offset, see: #103263.
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* Calling consecutive trackpad gestures reuses the previous offset to prevent
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* each trackpad event using a different offset, see: #103263.
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* \{ */
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static const char *view3d_autodepth_last_id = "view3d_autodist_last";
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@@ -267,7 +267,7 @@ enum {
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TFM_MODAL_NODE_ATTACH_ON = 24,
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TFM_MODAL_NODE_ATTACH_OFF = 25,
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/** For analog input, like track-pad. */
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/** For analog input, like trackpad. */
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TFM_MODAL_PROPSIZE = 26,
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/** Node editor insert offset (also called auto-offset) direction toggle. */
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TFM_MODAL_INSERTOFS_TOGGLE_DIR = 27,
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@@ -92,7 +92,7 @@ typedef enum eXrHapticFlag {
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} eXrHapticFlag;
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/**
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* For axis-based inputs (thumb-stick/track-pad/etc).
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* For axis-based inputs (thumbstick/trackpad/etc).
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* Determines the region for action execution (mutually exclusive per axis).
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*/
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typedef enum eXrAxisFlag {
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@@ -6239,7 +6239,7 @@ static void rna_def_userdef_input(BlenderRNA *brna)
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RNA_def_property_ui_text(prop,
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"Mouse Drag Threshold",
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"Number of pixels to drag before a drag event is triggered "
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"for mouse/track-pad input "
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"for mouse/trackpad input "
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"(otherwise click events are detected)");
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prop = RNA_def_property(srna, "drag_threshold_tablet", PROP_INT, PROP_PIXEL);
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@@ -2166,13 +2166,13 @@ static void rna_def_event(BlenderRNA *brna)
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RNA_def_property_boolean_funcs(prop, "rna_Event_is_repeat_get", nullptr);
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RNA_def_property_ui_text(prop, "Is Repeat", "The event is generated by holding a key down");
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/* Track-pad & NDOF. */
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/* Trackpad & NDOF. */
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prop = RNA_def_property(srna, "is_consecutive", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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RNA_def_property_boolean_funcs(prop, "rna_Event_is_consecutive_get", nullptr);
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RNA_def_property_ui_text(prop,
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"Is Consecutive",
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"Part of a track-pad or NDOF motion, "
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"Part of a trackpad or NDOF motion, "
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"interrupted by cursor motion, button or key press events");
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/* mouse */
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@@ -1364,7 +1364,7 @@ static const EnumPropertyItem rna_enum_xr_action_types[] = {
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"VECTOR2D",
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0,
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"Vector2D",
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"2D float vector action, representing a thumb-stick or track-pad"},
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"2D float vector action, representing a thumbstick or trackpad"},
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{XR_POSE_INPUT,
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"POSE",
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0,
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@@ -632,11 +632,11 @@ enum eWM_EventFlag {
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*/
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WM_EVENT_IS_REPEAT = (1 << 1),
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/**
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* Generated for consecutive track-pad or NDOF-motion events,
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* Generated for consecutive trackpad or NDOF-motion events,
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* the repeat chain is broken by key/button events,
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* or cursor motion exceeding #WM_EVENT_CURSOR_MOTION_THRESHOLD.
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*
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* Changing the type of track-pad or gesture event also breaks the chain.
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* Changing the type of trackpad or gesture event also breaks the chain.
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*/
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WM_EVENT_IS_CONSECUTIVE = (1 << 2),
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/**
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@@ -674,7 +674,7 @@ struct wmTabletData {
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* See: #ISKEYBOARD_OR_BUTTON.
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*
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* - Previous x/y are exceptions: #wmEvent.prev
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* these are set on mouse motion, see #MOUSEMOVE & track-pad events.
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* these are set on mouse motion, see #MOUSEMOVE & trackpad events.
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*
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* - Modal key-map handling sets `prev_val` & `prev_type` to `val` & `type`,
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* this allows modal keys-maps to check the original values (needed in some cases).
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@@ -5343,7 +5343,7 @@ static wmEvent *wm_event_add_mousemove_to_head(wmWindow *win)
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static wmEvent *wm_event_add_trackpad(wmWindow *win, const wmEvent *event, int deltax, int deltay)
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{
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/* Ignore in between track-pad events for performance, we only need high accuracy
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/* Ignore in between trackpad events for performance, we only need high accuracy
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* for painting with mouse moves, for navigation using the accumulated value is ok. */
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const wmEvent *event_last = static_cast<wmEvent *>(win->event_queue.last);
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if (event_last && event_last->type == event->type) {
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@@ -58,7 +58,7 @@ enum {
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/* More mouse buttons - can't use 9 and 10 here (wheel) */
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BUTTON6MOUSE = 0x0012,
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BUTTON7MOUSE = 0x0013,
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/* Extra track-pad gestures (check #WM_EVENT_IS_CONSECUTIVE to detect motion events). */
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/* Extra trackpad gestures (check #WM_EVENT_IS_CONSECUTIVE to detect motion events). */
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MOUSEPAN = 0x000e,
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MOUSEZOOM = 0x000f,
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MOUSEROTATE = 0x0010,
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@@ -415,7 +415,7 @@ enum {
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BUTTON7MOUSE))
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/** Test whether the event is a mouse wheel. */
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#define ISMOUSE_WHEEL(event_type) ((event_type) >= WHEELUPMOUSE && (event_type) <= WHEELOUTMOUSE)
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/** Test whether the event is a mouse (track-pad) gesture. */
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/** Test whether the event is a mouse (trackpad) gesture. */
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#define ISMOUSE_GESTURE(event_type) ((event_type) >= MOUSEPAN && (event_type) <= MOUSESMARTZOOM)
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/** Test whether the event is a NDOF event. */
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@@ -380,8 +380,10 @@ dict_custom = {
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"teleporting",
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"templating",
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"tertiarily",
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"thumbstick",
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"tokenize",
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"tokenizing",
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"trackpad",
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"transcode",
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"transmissive",
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"triaging",
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