GOOENGINE: Remove mistakingly added shader libs

This commit is contained in:
2026-02-05 12:18:41 -06:00
parent 8891dd1856
commit 9763d16fb6
@@ -168,7 +168,6 @@ static struct {
extern "C" char datatoc_engine_eevee_legacy_shared_h[];
extern "C" char datatoc_common_hair_lib_glsl[];
extern "C" char datatoc_common_attribute_lib_glsl[];
extern "C" char datatoc_common_math_lib_glsl[];
extern "C" char datatoc_common_math_geom_lib_glsl[];
extern "C" char datatoc_goo_common_view_lib_glsl[];
@@ -218,7 +217,6 @@ static void eevee_shader_library_ensure()
/* NOTE: These need to be ordered by dependencies. */
DRW_SHADER_LIB_ADD_SHARED(e_data.lib, engine_eevee_legacy_shared);
DRW_SHADER_LIB_ADD(e_data.lib, common_math_lib);
DRW_SHADER_LIB_ADD(e_data.lib, common_attribute_lib);
DRW_SHADER_LIB_ADD(e_data.lib, common_math_geom_lib);
DRW_SHADER_LIB_ADD(e_data.lib, common_hair_lib);
DRW_SHADER_LIB_ADD(e_data.lib, goo_common_view_lib);