Fix #116368: missing redraw after baking in geometry nodes
This tag indirectly calls `ED_render_view3d_update` on the main thread, which will cause the 3D view to redraw without evaluating any objects again.
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@@ -371,6 +371,7 @@ static void bake_geometry_nodes_endjob(void *customdata)
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G.is_rendering = false;
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WM_main_add_notifier(NC_OBJECT | ND_MODIFIER, nullptr);
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WM_main_add_notifier(NC_NODE | ND_DISPLAY, nullptr);
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WM_main_add_notifier(NC_SPACE | ND_SPACE_VIEW3D | NS_VIEW3D_SHADING, nullptr);
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}
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static void reset_old_bake(NodeBakeRequest &request)
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