GOOENGINE: Rename folder to gooengine

Eevee next eventually renames to eevee so switch it to gooengine for future compatibility
This commit is contained in:
2025-09-27 11:15:31 -05:00
parent 42b95be2f8
commit f60182ac42
33 changed files with 141 additions and 141 deletions
+1 -1
View File
@@ -101,7 +101,7 @@
#include "BLO_read_write.hh"
#include "engines/eevee/eevee_lightcache.h"
#include "engines/gooengine/eevee_lightcache.h"
#include "IMB_colormanagement.hh"
#include "IMB_imbuf.hh"
+128 -128
View File
@@ -108,33 +108,33 @@ set(SRC
engines/compositor/compositor_engine.cc
engines/image/image_engine.cc
engines/image/image_shader.cc
engines/eevee/eevee_bloom.cc
engines/eevee/eevee_cryptomatte.cc
engines/eevee/eevee_data.cc
engines/eevee/eevee_depth_of_field.cc
engines/eevee/eevee_effects.cc
engines/eevee/eevee_engine.cc
engines/eevee/eevee_lightcache.cc
engines/eevee/eevee_lightprobes.cc
engines/eevee/eevee_lights.cc
engines/eevee/eevee_lookdev.cc
engines/eevee/eevee_lut_gen.cc
engines/eevee/eevee_materials.cc
engines/eevee/eevee_mist.cc
engines/eevee/eevee_motion_blur.cc
engines/eevee/eevee_occlusion.cc
engines/eevee/eevee_render.cc
engines/eevee/eevee_renderpasses.cc
engines/eevee/eevee_sampling.cc
engines/eevee/eevee_screen_raytrace.cc
engines/eevee/eevee_shaders.cc
engines/eevee/eevee_shaders_extra.cc
engines/eevee/eevee_shadows.cc
engines/eevee/eevee_shadows_cascade.cc
engines/eevee/eevee_shadows_cube.cc
engines/eevee/eevee_subsurface.cc
engines/eevee/eevee_temporal_sampling.cc
engines/eevee/eevee_volumes.cc
engines/gooengine/eevee_bloom.cc
engines/gooengine/eevee_cryptomatte.cc
engines/gooengine/eevee_data.cc
engines/gooengine/eevee_depth_of_field.cc
engines/gooengine/eevee_effects.cc
engines/gooengine/eevee_engine.cc
engines/gooengine/eevee_lightcache.cc
engines/gooengine/eevee_lightprobes.cc
engines/gooengine/eevee_lights.cc
engines/gooengine/eevee_lookdev.cc
engines/gooengine/eevee_lut_gen.cc
engines/gooengine/eevee_materials.cc
engines/gooengine/eevee_mist.cc
engines/gooengine/eevee_motion_blur.cc
engines/gooengine/eevee_occlusion.cc
engines/gooengine/eevee_render.cc
engines/gooengine/eevee_renderpasses.cc
engines/gooengine/eevee_sampling.cc
engines/gooengine/eevee_screen_raytrace.cc
engines/gooengine/eevee_shaders.cc
engines/gooengine/eevee_shaders_extra.cc
engines/gooengine/eevee_shadows.cc
engines/gooengine/eevee_shadows_cascade.cc
engines/gooengine/eevee_shadows_cube.cc
engines/gooengine/eevee_subsurface.cc
engines/gooengine/eevee_temporal_sampling.cc
engines/gooengine/eevee_volumes.cc
engines/eevee_next/eevee_ambient_occlusion.cc
engines/eevee_next/eevee_camera.cc
engines/eevee_next/eevee_cryptomatte.cc
@@ -267,10 +267,10 @@ set(SRC
engines/basic/basic_engine.h
engines/basic/basic_private.h
engines/compositor/compositor_engine.h
engines/eevee/eevee_engine.h
engines/eevee/eevee_lightcache.h
engines/eevee/eevee_private.hh
engines/eevee/engine_eevee_shared_defines.h
engines/gooengine/eevee_engine.h
engines/gooengine/eevee_lightcache.h
engines/gooengine/eevee_private.hh
engines/gooengine/engine_eevee_shared_defines.h
engines/eevee_next/eevee_ambient_occlusion.hh
engines/eevee_next/eevee_camera.hh
engines/eevee_next/eevee_cryptomatte.hh
@@ -353,103 +353,103 @@ set(LIB
)
set(GLSL_SRC
engines/eevee/shaders/ambient_occlusion_lib.glsl
engines/eevee/shaders/background_vert.glsl
engines/eevee/shaders/common_uniforms_lib.glsl
engines/eevee/shaders/common_utiltex_lib.glsl
engines/eevee/shaders/lights_lib.glsl
engines/eevee/shaders/lightprobe_lib.glsl
engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl
engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl
engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl
engines/eevee/shaders/lightprobe_geom.glsl
engines/eevee/shaders/lightprobe_vert.glsl
engines/eevee/shaders/lightprobe_vert_no_geom.glsl
engines/eevee/shaders/lightprobe_cube_display_frag.glsl
engines/eevee/shaders/lightprobe_cube_display_vert.glsl
engines/eevee/shaders/lightprobe_grid_display_frag.glsl
engines/eevee/shaders/lightprobe_grid_display_vert.glsl
engines/eevee/shaders/lightprobe_grid_fill_frag.glsl
engines/eevee/shaders/lightprobe_planar_display_frag.glsl
engines/eevee/shaders/lightprobe_planar_display_vert.glsl
engines/eevee/shaders/lookdev_world_frag.glsl
engines/eevee/shaders/closure_eval_lib.glsl
engines/eevee/shaders/closure_eval_diffuse_lib.glsl
engines/eevee/shaders/closure_eval_glossy_lib.glsl
engines/eevee/shaders/closure_eval_surface_lib.glsl
engines/eevee/shaders/closure_eval_refraction_lib.glsl
engines/eevee/shaders/closure_eval_volume_lib.glsl
engines/eevee/shaders/closure_eval_translucent_lib.glsl
engines/eevee/shaders/closure_type_lib.glsl
engines/eevee/shaders/eevee_empty.glsl
engines/eevee/shaders/eevee_empty_volume.glsl
engines/eevee/shaders/effect_bloom_frag.glsl
engines/eevee/shaders/effect_dof_bokeh_frag.glsl
engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl
engines/eevee/shaders/effect_dof_downsample_frag.glsl
engines/eevee/shaders/effect_dof_filter_frag.glsl
engines/eevee/shaders/effect_dof_flatten_tiles_frag.glsl
engines/eevee/shaders/effect_dof_gather_frag.glsl
engines/eevee/shaders/effect_dof_lib.glsl
engines/eevee/shaders/effect_dof_reduce_frag.glsl
engines/eevee/shaders/effect_dof_resolve_frag.glsl
engines/eevee/shaders/effect_dof_scatter_frag.glsl
engines/eevee/shaders/effect_dof_scatter_vert.glsl
engines/eevee/shaders/effect_dof_setup_frag.glsl
engines/eevee/shaders/effect_reflection_lib.glsl
engines/eevee/shaders/effect_reflection_resolve_frag.glsl
engines/eevee/shaders/effect_reflection_trace_frag.glsl
engines/eevee/shaders/effect_downsample_frag.glsl
engines/eevee/shaders/effect_downsample_cube_frag.glsl
engines/eevee/shaders/effect_gtao_frag.glsl
engines/eevee/shaders/effect_velocity_resolve_frag.glsl
engines/eevee/shaders/effect_velocity_tile_frag.glsl
engines/eevee/shaders/effect_minmaxz_frag.glsl
engines/eevee/shaders/effect_mist_frag.glsl
engines/eevee/shaders/effect_motion_blur_frag.glsl
engines/eevee/shaders/effect_subsurface_frag.glsl
engines/eevee/shaders/effect_translucency_frag.glsl
engines/eevee/shaders/effect_temporal_aa.glsl
engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl
engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl
engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl
engines/eevee/shaders/object_motion_frag.glsl
engines/eevee/shaders/object_motion_vert.glsl
engines/eevee/shaders/prepass_frag.glsl
engines/eevee/shaders/shadow_accum_frag.glsl
engines/eevee/shaders/shadow_frag.glsl
engines/eevee/shaders/shadow_vert.glsl
engines/eevee/shaders/bsdf_lut_frag.glsl
engines/eevee/shaders/btdf_lut_frag.glsl
engines/eevee/shaders/bsdf_common_lib.glsl
engines/eevee/shaders/irradiance_lib.glsl
engines/eevee/shaders/octahedron_lib.glsl
engines/eevee/shaders/bsdf_sampling_lib.glsl
engines/eevee/shaders/random_lib.glsl
engines/eevee/shaders/raytrace_lib.glsl
engines/eevee/shaders/renderpass_accumulate_frag.glsl
engines/eevee/shaders/renderpass_lib.glsl
engines/eevee/shaders/renderpass_postprocess_frag.glsl
engines/eevee/shaders/cryptomatte_frag.glsl
engines/eevee/shaders/cryptomatte_vert.glsl
engines/eevee/shaders/ltc_lib.glsl
engines/eevee/shaders/ssr_lib.glsl
engines/eevee/shaders/surface_frag.glsl
engines/eevee/shaders/surface_geom.glsl
engines/eevee/shaders/surface_lib.glsl
engines/eevee/shaders/surface_vert.glsl
engines/eevee/shaders/update_noise_frag.glsl
engines/eevee/shaders/volumetric_accum_frag.glsl
engines/eevee/shaders/volumetric_lib.glsl
engines/eevee/shaders/volumetric_frag.glsl
engines/eevee/shaders/volumetric_geom.glsl
engines/eevee/shaders/volumetric_vert.glsl
engines/eevee/shaders/volumetric_resolve_frag.glsl
engines/eevee/shaders/volumetric_scatter_frag.glsl
engines/eevee/shaders/volumetric_integration_frag.glsl
engines/eevee/shaders/world_vert.glsl
engines/eevee/shaders/infos/engine_eevee_legacy_shared.h
engines/eevee/engine_eevee_shared_defines.h
engines/gooengine/shaders/ambient_occlusion_lib.glsl
engines/gooengine/shaders/background_vert.glsl
engines/gooengine/shaders/common_uniforms_lib.glsl
engines/gooengine/shaders/common_utiltex_lib.glsl
engines/gooengine/shaders/lights_lib.glsl
engines/gooengine/shaders/lightprobe_lib.glsl
engines/gooengine/shaders/lightprobe_filter_glossy_frag.glsl
engines/gooengine/shaders/lightprobe_filter_diffuse_frag.glsl
engines/gooengine/shaders/lightprobe_filter_visibility_frag.glsl
engines/gooengine/shaders/lightprobe_geom.glsl
engines/gooengine/shaders/lightprobe_vert.glsl
engines/gooengine/shaders/lightprobe_vert_no_geom.glsl
engines/gooengine/shaders/lightprobe_cube_display_frag.glsl
engines/gooengine/shaders/lightprobe_cube_display_vert.glsl
engines/gooengine/shaders/lightprobe_grid_display_frag.glsl
engines/gooengine/shaders/lightprobe_grid_display_vert.glsl
engines/gooengine/shaders/lightprobe_grid_fill_frag.glsl
engines/gooengine/shaders/lightprobe_planar_display_frag.glsl
engines/gooengine/shaders/lightprobe_planar_display_vert.glsl
engines/gooengine/shaders/lookdev_world_frag.glsl
engines/gooengine/shaders/closure_eval_lib.glsl
engines/gooengine/shaders/closure_eval_diffuse_lib.glsl
engines/gooengine/shaders/closure_eval_glossy_lib.glsl
engines/gooengine/shaders/closure_eval_surface_lib.glsl
engines/gooengine/shaders/closure_eval_refraction_lib.glsl
engines/gooengine/shaders/closure_eval_volume_lib.glsl
engines/gooengine/shaders/closure_eval_translucent_lib.glsl
engines/gooengine/shaders/closure_type_lib.glsl
engines/gooengine/shaders/eevee_empty.glsl
engines/gooengine/shaders/eevee_empty_volume.glsl
engines/gooengine/shaders/effect_bloom_frag.glsl
engines/gooengine/shaders/effect_dof_bokeh_frag.glsl
engines/gooengine/shaders/effect_dof_dilate_tiles_frag.glsl
engines/gooengine/shaders/effect_dof_downsample_frag.glsl
engines/gooengine/shaders/effect_dof_filter_frag.glsl
engines/gooengine/shaders/effect_dof_flatten_tiles_frag.glsl
engines/gooengine/shaders/effect_dof_gather_frag.glsl
engines/gooengine/shaders/effect_dof_lib.glsl
engines/gooengine/shaders/effect_dof_reduce_frag.glsl
engines/gooengine/shaders/effect_dof_resolve_frag.glsl
engines/gooengine/shaders/effect_dof_scatter_frag.glsl
engines/gooengine/shaders/effect_dof_scatter_vert.glsl
engines/gooengine/shaders/effect_dof_setup_frag.glsl
engines/gooengine/shaders/effect_reflection_lib.glsl
engines/gooengine/shaders/effect_reflection_resolve_frag.glsl
engines/gooengine/shaders/effect_reflection_trace_frag.glsl
engines/gooengine/shaders/effect_downsample_frag.glsl
engines/gooengine/shaders/effect_downsample_cube_frag.glsl
engines/gooengine/shaders/effect_gtao_frag.glsl
engines/gooengine/shaders/effect_velocity_resolve_frag.glsl
engines/gooengine/shaders/effect_velocity_tile_frag.glsl
engines/gooengine/shaders/effect_minmaxz_frag.glsl
engines/gooengine/shaders/effect_mist_frag.glsl
engines/gooengine/shaders/effect_motion_blur_frag.glsl
engines/gooengine/shaders/effect_subsurface_frag.glsl
engines/gooengine/shaders/effect_translucency_frag.glsl
engines/gooengine/shaders/effect_temporal_aa.glsl
engines/gooengine/shaders/lightprobe_planar_downsample_frag.glsl
engines/gooengine/shaders/lightprobe_planar_downsample_geom.glsl
engines/gooengine/shaders/lightprobe_planar_downsample_vert.glsl
engines/gooengine/shaders/object_motion_frag.glsl
engines/gooengine/shaders/object_motion_vert.glsl
engines/gooengine/shaders/prepass_frag.glsl
engines/gooengine/shaders/shadow_accum_frag.glsl
engines/gooengine/shaders/shadow_frag.glsl
engines/gooengine/shaders/shadow_vert.glsl
engines/gooengine/shaders/bsdf_lut_frag.glsl
engines/gooengine/shaders/btdf_lut_frag.glsl
engines/gooengine/shaders/bsdf_common_lib.glsl
engines/gooengine/shaders/irradiance_lib.glsl
engines/gooengine/shaders/octahedron_lib.glsl
engines/gooengine/shaders/bsdf_sampling_lib.glsl
engines/gooengine/shaders/random_lib.glsl
engines/gooengine/shaders/raytrace_lib.glsl
engines/gooengine/shaders/renderpass_accumulate_frag.glsl
engines/gooengine/shaders/renderpass_lib.glsl
engines/gooengine/shaders/renderpass_postprocess_frag.glsl
engines/gooengine/shaders/cryptomatte_frag.glsl
engines/gooengine/shaders/cryptomatte_vert.glsl
engines/gooengine/shaders/ltc_lib.glsl
engines/gooengine/shaders/ssr_lib.glsl
engines/gooengine/shaders/surface_frag.glsl
engines/gooengine/shaders/surface_geom.glsl
engines/gooengine/shaders/surface_lib.glsl
engines/gooengine/shaders/surface_vert.glsl
engines/gooengine/shaders/update_noise_frag.glsl
engines/gooengine/shaders/volumetric_accum_frag.glsl
engines/gooengine/shaders/volumetric_lib.glsl
engines/gooengine/shaders/volumetric_frag.glsl
engines/gooengine/shaders/volumetric_geom.glsl
engines/gooengine/shaders/volumetric_vert.glsl
engines/gooengine/shaders/volumetric_resolve_frag.glsl
engines/gooengine/shaders/volumetric_scatter_frag.glsl
engines/gooengine/shaders/volumetric_integration_frag.glsl
engines/gooengine/shaders/world_vert.glsl
engines/gooengine/shaders/infos/engine_eevee_legacy_shared.h
engines/gooengine/engine_eevee_shared_defines.h
engines/eevee_next/shaders/eevee_ambient_occlusion_lib.glsl
engines/eevee_next/shaders/eevee_ambient_occlusion_pass_comp.glsl
@@ -1315,7 +1315,7 @@ static char *eevee_get_defines(int options)
* `eevee_get_vert/geom/frag_info(..)`
*
* CreateInfo's for EEVEE materials are declared in:
* `eevee/shaders/infos/eevee_legacy_material_info.hh`
* `gooengine/shaders/infos/eevee_legacy_material_info.hh`
*
* This function should only contain defines which alter behavior, but do not affect shader
* resources. */
+1 -1
View File
@@ -90,7 +90,7 @@
#include "engines/basic/basic_engine.h"
#include "engines/compositor/compositor_engine.h"
#include "engines/eevee/eevee_engine.h"
#include "engines/gooengine/eevee_engine.h"
#include "engines/eevee_next/eevee_engine.h"
#include "engines/external/external_engine.h"
#include "engines/gpencil/gpencil_engine.h"
@@ -95,7 +95,7 @@
#include "RE_engine.h"
#include "RE_pipeline.h"
#include "engines/eevee/eevee_lightcache.h"
#include "engines/gooengine/eevee_lightcache.h"
#include "engines/eevee_next/eevee_lightcache.hh"
#include "render_intern.hh" /* own include */
+9 -9
View File
@@ -768,15 +768,15 @@ set(SRC_SHADER_CREATE_INFOS
../draw/engines/workbench/shaders/infos/workbench_transparent_resolve_info.hh
../draw/engines/workbench/shaders/infos/workbench_volume_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_bloom_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_common_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_dof_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_effects_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_lightprobe_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_material_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_motion_blur_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_shadow_info.hh
../draw/engines/eevee/shaders/infos/eevee_legacy_volume_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_bloom_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_common_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_dof_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_effects_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_lightprobe_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_material_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_motion_blur_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_shadow_info.hh
../draw/engines/gooengine/shaders/infos/eevee_legacy_volume_info.hh
../draw/engines/image/shaders/infos/engine_image_info.hh
../draw/intern/shaders/draw_debug_create_info.hh