Commit Graph

132133 Commits

Author SHA1 Message Date
Campbell Barton 8f4f4d62bc Cleanup: include release/datafiles/ to "make check_mypy"
Also add type hints to some scripts.
2024-01-25 10:06:29 +11:00
Campbell Barton d44e09cf32 Cleanup: minor simplification to icon scripts inkscape detection
Only set the inkscape_bin when the environment variable isn't set.
2024-01-25 09:56:06 +11:00
Jesse Yurkovich bc39b1b27c Fix: build break 2024-01-24 22:07:56 +01:00
Jesse Yurkovich 0c0885d323 Fix #117411: In memory UDIMs fail to pack correctly
Broken from 72ab6faf5d

Because the `IMA_GEN_TILE` flag was not cleared during the memory pack,
the tile was regenerated on reloading. Mimic what is done during save
and clear the flag if all tiles pack successfully.

Pull Request: https://projects.blender.org/blender/blender/pulls/117472
2024-01-24 21:28:48 +01:00
Jesse Yurkovich 7bb78be256 Cleanup: Use CLOG instead of iostream for USD logging
Straightforward change from usage of iostream to CLOG.

Using CLOG unifies info/warning/error logging under a common
infrastructure that provides facilities for standardized filtering,
categorization, and printing. It also removes direct dependencies on
`<iostream>` which can be detrimental to compile times.

Pull Request: https://projects.blender.org/blender/blender/pulls/117429
2024-01-24 21:27:59 +01:00
Bastien Montagne 03e0de14c5 Fix (unreported) wrong logic in reports about unknown operators.
This (likely copy-pasted) check to report either an unknown operator
type, or a known operator type missing its RNA struct definition, had a
reversed logic. It would report a 'missing srna' for unknown operator,
and vice-versa.
2024-01-24 21:02:27 +01:00
Germano Cavalcante 99fd9ced5c Cleanup: Pass some non-nullptr pointers by reference
Passing non-nullptr pointers by reference for cleaner function
interfaces.
2024-01-24 20:38:46 +01:00
Brecht Van Lommel 8087dd9e96 Cleanup: Cycles: use one fewer object struct member for motion data 2024-01-24 20:17:13 +01:00
Brecht Van Lommel 5b6f2ef5a2 Cleanup: Cycles: rename some legacy names to new ones 2024-01-24 20:17:13 +01:00
Hans Goudey f7303dbaa2 Cleanup: Move curves sculpt poll functions to C++ namespace 2024-01-24 14:09:15 -05:00
Brecht Van Lommel b689027b3a Fix #114028: Cycles displace splits faces with smooth and flat faces
Cycles can use a per face flag to determine if a face is smooth or flat,
and there is no need to use corner normals in such cases. So revert to
not doing that as before, which also saves a bit of memory.

There is a pre-existing issue where faces are split by sharp edges and
autosmooth, which is not solved by this. It's only fixing the regression.
2024-01-24 19:55:31 +01:00
Hans Goudey 95dbea0a61 Cleanup: Remove unused include
BLI_time.h was unused after 0d420ee97a.
2024-01-24 13:19:52 -05:00
Hans Goudey 75f06bf92a Fix #117459: Sharp shading from only edges ignored in edit mode
The fix in the logic is similar to 5875349390. It's needed
because we now skip computing face corner (BMLoop) normals when the
BMesh is completely flat shaded. It might be completely flat shaded
just because of edge smoothness though, which wasn't taken into
account before.
2024-01-24 12:59:03 -05:00
Brecht Van Lommel 7c9c916b02 Build: improve make icons detection of Inkscape and Blender on macOS
Respect INKSCAPE_BIN and BLENDER_BIN environment variables if set,
make expected Inkscape path show when missing, simplify code.
2024-01-24 18:55:54 +01:00
Sean Kim 407dbdbcdc Fix: make icons command fails on macOS due to not finding inkscape
The INKSCAPE_BIN environment variable set by GNUmakefile was overriding
a good default path, now bring it in line with other icons scripts.

Pull Request: https://projects.blender.org/blender/blender/pulls/117464
2024-01-24 18:52:40 +01:00
Brecht Van Lommel ae27daf834 Fix: only use preserveInvariance for Z fighting when supported by macOS
Pull Request: https://projects.blender.org/blender/blender/pulls/117484
2024-01-24 18:30:26 +01:00
Hans Goudey 6fc7f99a95 Cleanup: Make format 2024-01-24 12:24:12 -05:00
Hans Goudey 9ab356fe6e Cleanup: Return Vector for View Layer objects and bases retrieval
This simplifies code using these functions because of RAII,
range based for loops, and the lack of output arguments.
Also pass object pointer array as a span in more cases.

Pull Request: https://projects.blender.org/blender/blender/pulls/117482
2024-01-24 18:18:14 +01:00
Hans Goudey d02d6ec4e5 Cleanup: Remove unnecessary keywords in C++ headers 2024-01-24 11:46:39 -05:00
Hans Goudey 500f09b88a Cleanup: Move metaball BKE headers to C++ 2024-01-24 11:46:39 -05:00
Hans Goudey f5bb6ac8df Cleanup: Move armature_intern.h to C++ 2024-01-24 11:46:39 -05:00
Hans Goudey 0896e2805a Cleanup: Move mesh_intern.hh to C++ 2024-01-24 11:46:39 -05:00
Sun Kim d8fbf38808 UI: Show user-oriented tooltip for extra options panel
Show "Extra options" as tooltip for the Tool Settings Extra Options item.

Pull Request: https://projects.blender.org/blender/blender/pulls/117193
2024-01-24 17:25:39 +01:00
Lukas Tönne 7e87513368 GPv3: Offset modifier
Ported the Offset modifier from GPv2.

Pull Request: https://projects.blender.org/blender/blender/pulls/117446
2024-01-24 16:57:58 +01:00
Hans Goudey 2eabfc4854 Cleanup: Move uvedit_intern.h to C++ 2024-01-24 10:55:16 -05:00
Hans Goudey 02582213de Cleanup: Move BKE_layer.hh to C++ 2024-01-24 10:55:16 -05:00
Ray Molenkamp 52152aac90 deps_builder: include all oiio tools for windows
oiiotool is required for PR117481
2024-01-24 08:47:30 -07:00
Jason Fielder 6498809dfd Metal: Fix Z-fighting in EEVEE Next
Small change to always opt-in to using
invariant position in the vertex shader.
This ensures precision between position
calculations from different shaders which
need to produce the exact same result, by
disabling fastMath on only those instructions.

After benchmarking, the impact of this change
does not appear to affect performance bottlenecks
but will reduce the need for additional bias calculations.

Authored by Apple: Michael Parkin-White.

Pull Request: https://projects.blender.org/blender/blender/pulls/117478
2024-01-24 14:42:14 +01:00
YimingWu b6e5b02ede Cleanup: GPv3: Use consistent modifier RNA names
"GREASEPENCIL_" changed to "GREASE_PENCIL_".
2024-01-24 21:20:42 +08:00
Sergey Sharybin aca0cf27e3 Fix cryptomatte GPU compositor node on NVidia Linux
This commit fixes node_cryptomatte test in the matte category
when using GPU compositor on Linux with NVidia GPU. Before this
fix the result image was squished horizontally.

The issue was caused by mismatch in the shader info and the
actual allocation of the matte image.

Pull Request: https://projects.blender.org/blender/blender/pulls/117475
2024-01-24 13:58:47 +01:00
Thomas Dinges c683925f6d Cleanup: make format 2024-01-24 13:28:51 +01:00
YimingWu 756f7cf1e8 GPv3: Add Catmull-Clark option in subdivide modifier
This adds the "Catmull-Clark" option to the subdivide modifier.
Since this option is creating 2^n segments, the "Simple" method was adjusted to do the same.
This is now consistent with the old GPv2 modifier.

Pull Request: https://projects.blender.org/blender/blender/pulls/117382
2024-01-24 13:14:07 +01:00
Pratik Borhade d5766dfdce Fix: Obj crash exporting curve without modifier property
`BKE_object_get_pre_modified_mesh` returns curve object data, later
accessing non-existing edge/face data triggered the crash.
`apply_modifiers` seems valid for mesh data only.

Pull Request: https://projects.blender.org/blender/blender/pulls/117471
2024-01-24 12:37:08 +01:00
Omar Emara c60321f6dc Fix #115983: Skip writing output if no Composite node exists
Fix #115983: Crash when saving empty Composite output

Blender crashes when the compositor tries to save en empty composite
output through the render pipeline. This happens when no Composite node
exist and no Render Layers node is used, essentially producing an empty
render result.

We fix this by only saving the composite output if a Composite node or a
Render Layers node exist.

Pull Request: https://projects.blender.org/blender/blender/pulls/117129
2024-01-24 12:00:50 +01:00
Sean Kim 1e4f133950 Sculpt: Add brush settings for view & normal automasking values
This pull request adds the ability for the `Limit` and `Falloff` values for the View and Normal automask modes to be applied per-brush instead of modifying the global tool value.

Previously, while the flag settings were stored at the brush and global level, the values would always change the global value even when using the advanced tab of the brush menu.

## Testing
* `make test` results in 3 failures (49 - io_wavefront, 134 - compositor_distort_cpu, 323 - imbuf_save), but these tests appear to fail even prior to any changes being applied when running locally
* Manual testing with older version blend files to ensure that the value is defaulted correctly.
* Visual testing to verify that brush values are favored over global values.

Addresses #115174

Pull Request: https://projects.blender.org/blender/blender/pulls/117433
2024-01-24 10:59:50 +01:00
Bastien Montagne 3c62917213 Fix #112423: Recover Autosave breaks library paths.
Trying to 'recover' a normal (non-auto-saved) blendfile would break any
relative paths.

Caused by 88b24bc6bb, it looks like this commit did not take into
account readfile side of the code?

Pull Request: https://projects.blender.org/blender/blender/pulls/115048
2024-01-24 10:49:24 +01:00
Sergey Sharybin 6414ca6510 Fix invalid assignment of a clamped color in paint
Was recently introduced by #117460

Pull Request: https://projects.blender.org/blender/blender/pulls/117473
2024-01-24 10:13:29 +01:00
Omar Emara 70a8a9e4d9 Compositor: make Flip node works in local space
This patch changes the operation space of the Flip node from the global
space to the local space. This means that the Flip node will now flip
the image without changing its location.
2024-01-24 11:08:41 +02:00
Sergey Sharybin 03828a47f4 Fix slow toggling of scene tool settings
For example, snapping or pivot point.

The slowdown happens in complex files with drivers which use scene
properties as input. Can be seen in the demo file from #117335.

This change adds ability to mark RNA property as required to bring
the evaluated ID up-to-date, but not do possibly expensive tag for
drivers.

The tool settings possibly can be tagged as do-not-do-deg-tag at
all, but safer seems to follow the current behavior a bit closer.

Pull Request: https://projects.blender.org/blender/blender/pulls/117405
2024-01-24 10:05:33 +01:00
Jacques Lucke 0d420ee97a BLI: use less hacky source of randomness when generating random seed 2024-01-24 09:59:54 +01:00
Sergey Sharybin 52a31ce31b Fix blur processing in keyign node in GPU compositor
Align the blur filter with the CPU compositor, which uses box filter.
The pre filter was already using box filter, while the post filter was
using gaussian filter.

Additionally, GPU compositor was doing twice amount of blur due to the
mismatch between radius and size semantic: node setting is in size,
while the separable blur expects radius.

Pull Request: https://projects.blender.org/blender/blender/pulls/117454
2024-01-24 09:55:51 +01:00
Sergey Sharybin dd1374fb7b Fix keying matte operation in GPU compositor
The calculation of the matte could lead to a division-by-zero
leading to completely different results on different graphics
backends.

Perform the same checks of the input and key saturation before
performing division as it is done in the CPU compositors.

The `node keying matte` test is still failing on Metal, but the
look of the result is much closer to what it would be.
2024-01-24 09:55:48 +01:00
Sergey Sharybin aecf1fba84 Fix #116098: Change default texture mapping for brushes to View Plane
The Tiled default is the least commonly used mapping mode, switch the
default to something that is more commonly used.

Do it for all modes, since according to Julien it is reasonable default
behavior.

Pull Request: https://projects.blender.org/blender/blender/pulls/116933
2024-01-24 09:48:27 +01:00
Jason Fielder 190567f941 EEVEE Next: Optimize HiZ with fast image load store routines
Authored by Apple: Michael Parkin-White

Pull Request: https://projects.blender.org/blender/blender/pulls/116953
2024-01-24 09:36:25 +01:00
Stefan Werner d16d2bbd3a Cycles: Adding OIDN support for CUDA and OptiX devices
Small changes to turn on support and to build OIDN with the CUDA backend.

Co-authored-by: Werner, Stefan <stefan.werner@intel.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/115828
2024-01-24 08:19:39 +01:00
Campbell Barton 56ccc9cdd9 Fix missing import in 9cc6ee75e7 2024-01-24 17:06:57 +11:00
Campbell Barton 9cc6ee75e7 Extensions: support using a default local user directory
This is needed so extensions repositories can reference
user-script directories without them having hard-coded paths
which will be invalid when upgrading a Blender version.
2024-01-24 16:50:32 +11:00
YimingWu f54348edc9 GPv3: Smooth modifier
Smooth modifier ported to Grease Pencil 3.0

Exposed `smooth_curve_attribute()` from `grease_pencil_edit.cc`
to achieve the smoothing effect. It will not be the exact same result
as the old algorithm.

Pull Request: https://projects.blender.org/blender/blender/pulls/116975
2024-01-24 04:36:36 +01:00
Campbell Barton 53a8570aec Extensions: enable the package management add-on when enabled
Package management has been moved into addons_contrib so the addon
can be enabled when enabling extension repositories.

This means users can test extension repositories without having to
install a separate add-on.

Additional work is still needed with the server before this is ready
for general testing though.

Part of #117286.
2024-01-24 13:25:27 +11:00
Hans Goudey 99f9084bee Cleanup: Replace some CLAMP macros with C++ functions
Pull Request: https://projects.blender.org/blender/blender/pulls/117460
2024-01-23 21:10:33 +01:00