Files
goo-engine/intern/cycles/test/integrator_tile_test.cpp
T
Alaska b41c72b710 Fix performance decrease with Scrambling Distance on
With the current code in master, scrambling distance is enabled on non-hardware accelerated ray tracing devices see a measurable performance decrease when compared scrambling distance on vs off. From testing, this performance decrease comes from the large tile sizes scheduled in `tile.cpp`.

This patch attempts to address the performance decrease by using different algorithms to calculate the tile size for devices with hardware accelerated ray traversal and devices without. Large tile sizes for hardware accelerated devices and small tile sizes for others.

Most of this code is based on proposals from @brecht and @leesonw

Reviewed By: brecht, leesonw

Differential Revision: https://developer.blender.org/D13042
2021-11-25 09:32:26 +01:00

51 lines
1.9 KiB
C++

/*
* Copyright 2011-2021 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "testing/testing.h"
#include "integrator/tile.h"
#include "util/math.h"
CCL_NAMESPACE_BEGIN
TEST(tile_calculate_best_size, Basic)
{
/* Make sure CPU-like case is handled properly. */
EXPECT_EQ(tile_calculate_best_size(false, make_int2(1920, 1080), 1, 1, 1.0f), TileSize(1, 1, 1));
EXPECT_EQ(tile_calculate_best_size(false, make_int2(1920, 1080), 100, 1, 1.0f), TileSize(1, 1, 1));
/* Enough path states to fit an entire image with all samples. */
EXPECT_EQ(tile_calculate_best_size(false, make_int2(1920, 1080), 1, 1920 * 1080, 1.0f),
TileSize(1920, 1080, 1));
EXPECT_EQ(tile_calculate_best_size(false, make_int2(1920, 1080), 100, 1920 * 1080 * 100, 1.0f),
TileSize(1920, 1080, 100));
}
TEST(tile_calculate_best_size, Extreme)
{
EXPECT_EQ(tile_calculate_best_size(false, make_int2(32, 32), 262144, 131072, 1.0f),
TileSize(1, 1, 512));
EXPECT_EQ(tile_calculate_best_size(false, make_int2(32, 32), 1048576, 131072, 1.0f),
TileSize(1, 1, 1024));
EXPECT_EQ(tile_calculate_best_size(false, make_int2(32, 32), 10485760, 131072, 1.0f),
TileSize(1, 1, 4096));
EXPECT_EQ(tile_calculate_best_size(false, make_int2(32, 32), 8192 * 8192 * 2, 1024, 1.0f),
TileSize(1, 1, 1024));
}
CCL_NAMESPACE_END