Sergey Sharybin d0015cba02 Multi-thread displace modifier
The title says it all actually. Use BLI task to loop over vertices
and distort their locations. Gives 2x FPS increase in a file with
just time-dependent displace modifier on my desktop.
2017-02-06 14:21:29 +01:00
2017-01-23 19:10:37 -05:00
2017-02-06 14:21:29 +01:00
2016-07-15 01:28:00 +10:00
2017-01-27 05:24:58 +01:00
2016-07-15 01:26:26 +10:00
S
Description
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925 MiB
Languages
C++ 78%
Python 11%
C 6.3%
GLSL 2.2%
CMake 1.3%
Other 1.1%