f2c0bbed1ce5270eee1332a02da02c1819bb230c
This patch adds a to_curve method to the Object ID. This method is analogous to the to_mesh method. The method can operate on curve and text objects. For text objects, the text is converted into a 3D Curve ID and that curve is returned. For curve objects, if apply_modifiers is true, the spline deform modifiers will be applied and a Curve ID with the result will be returned, otherwise a copy of the curve will be returned. The goal of this addition is to allow the developer to access the splines of text objects and to get the result of modifier applications which was otherwise not possible. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D10354
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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