Leon Schittek e6a8c45fd9 Fix #108578: Crash when unlinking input sockets
Fix a mistake in commit 2ce5fc4a3e that caused a crash when detaching
node links from input sockets.

When a link is detached from an input socket, `nodeRemLink` nulls the
`link` pointer of the socket.
So before the next update inputs are linked but don't have a valid `link`
pointer causing the crash, when trying to access the link in
`std_node_socket_draw`.

The introduced check avoids the crash and is more correct since it
doesn't just check one link for multi-input sockets.

Pull Request: https://projects.blender.org/blender/blender/pulls/108623
2023-06-05 20:21:07 +02:00
2023-05-16 09:30:35 +02:00
2023-06-05 18:10:11 +02:00
2023-05-31 16:43:55 +02:00
2023-06-05 18:10:11 +02:00
2023-05-30 11:55:08 +02:00

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